Been pretty busy at work but I am still finding some time between calls to experiment with a few things.

As you saw earlier I made an image that is basically just another angle of the image I posted Monday.  I keep forgetting that I can technically get more then a single good image out of some of these little animations now that I have proper backgrounds I can work with.  Should probably keep that in mind.

Speaking of backgrounds, I have made two new ones to play with.  It was getting a little boring only having Hellfire and Robyn’s Ship, so I created Xanakar’s Lair, a small little satyr cave dwelling in which Xanakar often brings his “prey”.  It’s a little rough right now.

A little bare right now, and not the good kind.

The second location I started calling “Casa De Darksoul”, and is pretty much an orc “estate” I dreamed up for my favorite little female warlock, Shai, to throw some wild parties.  Other characters might crash there sometimes too, willingly or not.  I want it to be a good place I can have really any horde character get some action without feeling too out of place.

Many like to warm up with a drink by the fire.

A private bar? Did she blow Garrosh or something?

A nice little place to study horrible, demonic rituals. Also the stairway acts like a nice hanging spot for her bone collection.

Finally a cozy little hovel to sleep. Or not sleep, depends on if she has any guests.

Lastly, moving back up to that whole ability to utilize more angles of animations I already did, I decided I wanted to experiment a bit with making better looking penetration.  A sort of mixture of my old deformation animation and the 3D stuff I was trying.

Though making “wetness” will have to wait for another day (deforming it looks horrible), I made what I find to be a neat little close up of Greaz ramming his shaft into Jesana’s private bits.  Figured I could let everyone see, though this is going in the drafts folder since it’s not really all the exciting to post as a random and still a bit rough (damn you wetness!)

Now we just need a ball slapping sound effect.

That’s all the news for today, just keeping you guys a bit up to date on my smut-tastic adventures in art/manip development.