I had a few ideas about what to make for this image. The one I started on yesterday turned out more ambitious then I could handle, so I decided on something a little more simple. Will likely save the ambitious one for another day. Let’s just say, Costume Parttttyyyyyy!
This image also became a great excuse to show off the new update to Jesana’s original Sentinel command outfit, where she upgraded some shoulders and a proper glaive befitting a Huntress. Those little pumpkin soldiers totally took her off guard, otherwise they would have been turned into pumpkin pie.
All Hail the new Warchief!
So many have likely known, I used to make videos. I stopped years ago, mostly because I just never had the time anymore. I still don’t plan to make it the main point of my creative work, but I felt it was about time to throw my hand at the process again.
So after thinking about it, what better way to try it then to get some more Hellfire action?
“Pre-production” is pretty much complete, now I just have the rather daunting process of animating and bringing those scenes to life. It’s going to take some time, so right now setting my hopes on the end of the month. I will likely work on a few intermediate images or animations before then based on my time, just so I don’t go without updating too long.
Either way, it’s something I want to do. If it does not work out at the very least I should have a whole lot of great animated loops to show people. Now, for a teaser…
So at some point last week while ripping some models, I stumbled on something I totally forgot about. A Satyr model that was made for one of the five-man dungeons added in 4.3 last expansion. I started kicking myself because of the fact I used the old vanilla model for the creation of Xanakar Bantongue, and frankly it was starting to bother me.
I couldn’t just let that stand.
Say hello to the new and improved Xanakar. The model is much better and the texture higher resolution. It also allowed me to give him more Satyr qualities, like improved eyes and an extra goat like beard.
Now I just have to figure out how to break in his new body.